Motivation of the Invention
The present invention entitled "THREE DICE WAGERING GAME" is directed toward a table game and more particularly toward a game of chance employing dice which is intended to be played in gambling casinos, but which is also practical as a game of entertainment and excitement during travel, on a beach or picnic or at home in the living room.
With the relatively recent mushrooming of gambling casinos in the United States and the obvious unsatiable gambling urges of the patrons therein, the need for a simplistic game of chance to appease and please ALL STRATA of expertise in the art of gambling has become more apparent.
Summary of the Invention
The present invention is believed to satisfy these needs by providing a game of chance so simple in form that people of every level of intellect can quickly and sagaciously place a bet or a simultaneously plurality of bets thereon. This is accomplished by having a portable or permanent table, material or flat structure imprinted or painted with indicia of an explanatory and enumerated nature in seven horizontal rows. Each row is further divided into two sections from left to right. On the left section of each row is an simple explanation of the three dice fall bet in relation to the section or the sub-sections immediately to its right which are the betting areas. A plurality of betting chips are adapted to be selectively placed on the betting areas.
Brief Description of the Game
One throw of the three dice--TWO WHITE and ONE RED--completes game. In addition to the three dice, required are at least nine stacks of chips. Each stack of chips to be of a different color. A pocketless billiard type table with matted sides to receive the impact of the throw of the dice is ideal. In lieu of the actual throwing of dice, a cage contraption in which the dice can be flipped over and still remain entrapped can be used. The "THREE DICE WAGERING GAME" drawing could be painted on the table or on plastic, canvass, cloth or wood scaled in size to fit table. A croupier's retrieving cue is useful. Finally, only one personnel is needed as the banker.
Brief Description of the Drawing
For the purpose of illustrating the invention, there is shown in the accompanying drawing the form which is presently preferred; it being understood that the invention is not intended to be limited to the precise arrangements shown nor to the instrumentalities mentioned or implied above.
FIG. 1 is a perspective view of the table game constructed in accordance with the principles of the present invention.
Detailed Description of the Preferred Embodiment
Referring now to the drawing in detail wherein like reference numerals have been used throughout the various figures to designate like elements, there is shown in FIG. 1 a table game constructed in accordance with the principles of the present invention and designated generally as 11. Table game 11 has a top-side playing surface 12 thereon. Playing surface 12 is divided into a plurality of areas 13-19.
Three conventional cubes (six-sided dice) having indicia on the faces thereof representing the numbers 1 thru 6 respectively are provided for play. The three dice, however, are not all the same color. Two dice are white and one dice is red. The dice per se are of such common usage and so widely renown, it is not believed necessary to detail the instrumentality.
The plurality of areas 13-19, which is directed horizontally in pattern, is separated by a solid line 20-25 running horizontally from one end of the table's playing surface 12 to the other end. These areas are further identified on the playing surface 12 by the title "ROW"; ergo, Rows 1 thru 7 respectively 26-32. Further, the rows 13-19 are divided into two sections by a vertical line 40 running from the top to the bottom of the playing surface 12.
The sections on one side of line 40 contain a plurality of data among which is the title of the wager 33-39 in relation to the betting areas 41-47 on the opposite respective sides. It further elucidates in concise simple language the exact nature of the wager and the odds it will pay 62-68. Betting area 41 is divided into a plurality of 6 stalls 50-55. Each stall is further divided into two components. For example, stall 50 has an upper part 48 which is the number bet and a lower part 49 which are the odds offered. Betting areas 42, 44, 46 and 47 are also divided into a plurality of stalls substantially identical in format to stall 50 and accordingly a detailed description thereof is not believed necessary. However, while stall 56's lower part is similar to stall 50, which state the odds offered, the upper part of 56 is exceptional in that there are three betting combinations offered for the same wager under the word `crap` 57.
Betting areas 43 and 45, having no stalls, have the betting odds stated at both sides of said areas 58 and 59. In addition, betting areas 43-45 has emblazoned thereon the type of wager applicable 60-61 which coincides with the title of the wager 35 and 37.
The rules detailed below for the playing of this table game entitled "THREE DICE WAGERING GAME" are clear, concise and simple. It is intended the game be played in the manner to be now described. The following description will make specific reference to FIG. 1. One person (personnel) is needed as the banker. It is suggested the banker have available an abundant supply of chips in at least nine different solid colors.
A player or any number of players can play simultaneously. Ideally, the maximum of comfort and pleasure is attained with nine players. When placing wagers chips must be used. Therefore, each of the players must first purchase a plurality of chips, in several denominations if they so desire, but all must be of the same color. Of necessity, a player must have a distinctive colored chip from all other players so as the chips may easily be identified as that of said player, its owner, when a plurality of chips are on the betting areas 41-47. When collecting a winning bet, a player will receive chips of the same color said player is using.
A wager is made by a player placing a chip or a plurality of chips on any marked segment of the betting areas 41-47. For example, among other players, a player may place a chip on the number "10" in Row 7, 32 and another chip on number "8" in Row 2, 27 and still another chip on "ANY TRIPLE" 61 in Row 5, 30. After all wagers or bets are placed, the banker or a player will throw the three dice simultaneously permissibly over the areas 13-19 just forcibly enough to make impact against the rise or abutment adjacent thereto. In lieu of actually throwing the dice, a cage contraption, in which the dice can be flipped over and still remain entrapped, may also be used. The one simultaneous throw of the three dice--TWO WHITE DIES and ONE RED DIE--completes the game.
The result of the aforementioned throw of the dice produced a showing on the faces thereof of a `four` on both white dies and a `two` on the red die. Therefore, the player, in the example above, who made three bets did meet the criteria in winning two of them. The player won the Row 7, 32 bet because the chip was on `10` with a `TOTAL TRIPLE` 39 (4+4+2=10) and received `6` chips for this bet as the odds 68 were five to one. The same player collected seven chips for the bet made in Row 2, 27 because the odds 63 were six to one and met the criteria to win by a `TOTAL WHITE` 34 (white 4+white 4=8). He did not collect on his third wager made in the same game for he failed to meet the winning criteria of Row 5, 30 which called for `ANY TRIPLE` 37 since the face of all three dice did not show three like numbers 66.
The foregoing is considered as illustrative only of the principles of the invention. Further, since numerous modifications and changes nay occur to those skilled in the art, it is not desired to limit the invention to the exact construction and operation shown and described, and accordingly all suitable modifications and equivalents may be resorted to, falling within the scope of the invention as claimed.