Background of the Invention
This invention relates to a game for providing entertainment, and more particularly to a game of chance involving two or more players in which the winning player is the first to obtain a predetermined pattern of the face of a playing board in the fewest number of chances.
The game "Bingo" is widely known, and is played by a number of players each having playing cards before them with a matrix of numbers arranged in five rows and five columns. The five columns are headed by the letters B, I, N, G and O in succession from left to right. An operator for the game draws tickets or beads randomly from a mixed mass of the same, each having a letter and a number thereon corresponding to numbers in the matrix on the surface of the playing card. Generally a tub or basket is necessary for holding the tickets or beads which must have some considerable volume to hold one each of very possible number on all of the playing cards issued. Moreover, the large number of tickets or beads in the tub or basket are susceptible to being lost, in which case they must be replaced or else some of the issued playing cards will have numbers without corresponding beads and will be prevented from ever obtaining a winning combination.
A game for providing entertainment is envisioned in which all possible combinations on differently marked playing cards are possible from combinations appearing on the upturned faces of a single pair of dice.
Summary and Objects of the Invention
A game is disclosed which includes a plurality of playing cards having playing surfaces on which are indicated a plurality of areas in a matrix configuration, each of which has located therein a symbol which is specific thereto. Different ones of the plurality of playing cards have combinations of symbols in the matrix which differ from card to card. A pair of dice having indicia on each of the dice faces are provided. When the dice are cast and the upturned faces on the dice are observed, the combination of the indicia from the two dice faces corresponds to one of the symbols appearing in one of the areas on some of the playing cards. Each player has a playing card and a plurality of markers for placing on the areas carrying the symbols appearing in successive casts on the upturned dice faces. The first player to obtain a predetermined pattern of markers on the face of his playing card after the dice are cast a number of times, is the winning player.
It is an object of the present invention to provide an entertaining game for a number of players.
Another object of the present invention is to provide an entertaining game in which the number of pieces of equipment is minimized.
Another object of the present invention is to provide an entertaining game in which chance determines the winner.
Additional objects and features of the invention will appear from the following description in which the preferred embodiment has been set forth in detail in conjunction with the accompanying drawings.
Brief Description of the Drawings
FIG. 1 is a view of the playing surfaces of one playing card.
FIG. 2 is an isometric view showing the casting of the dice used in the present invention.
FIG. 3 is a plan view of the six faces of one of the dice in the present invention.
FIG. 4 is a plan view of the other dice used in the present invention.
FIG. 5 is a view of a number keeper card.
Description of the Preferred Embodiment
As shown in FIG. 1 a playing card 11 has a playing surface 12 thereon. Playing surface 12 has a matrix 13 of areas 14 arranged in vertical columns 16 and horizontal rows 17. There are five vertical columns 16 headed respectively from left to right by the letters B, I, N, G and O. A centrally located area is indicated as FREE. Other areas 14 have indicia or symbols such as DICE 4, seen in row 2, column 2 and DICE 2, seen in row 5, column 5, counting from the top row and the left column.
a plurality of markers 18 are provided. Markers 18 have a size such that they fit within areas 14 as indicated in FIG. 1.
FIG. 2 shows a dice casting cup 19 for shaking a pair of dice 21 and 22, so that when they are cast from the cup 19 they may come to rest in random fashion on a flat surface, and will display an upturned dice face on each of the dice 21 and 22.
FIG. 3 shows a layout of the six faces on dice 21 having indicia B1, I2, N3, G4, O5 and DICE. FIG. 4 shows a layout of dice 22 having the numerals 2 through 7 on separate ones of the six faces thereof. It may be seen that the indicia on the two upturned faces of the cast dice 21 and 22, when combined corresponds to the indicia in the areas 14 on the playing surface 12 of some of the playing cards 11. For example, the combination B17 is displayed in FIG. 2.
The manner in which the game of Bingo Dice is played will not be described. Bingo Dice is a game for from two to twelve players. Twelve playing cards 11 are therefore provided having five columns 16 and five rows 17 on the playing surface 12 of each card 11. The object of the game is to cover five numerals in either a horizontal, vertical, or diagonal line prior to the same accomplishment by any of the other players. The center spot is free and may or may not be used depending on the orientation of the winning line.
A master card or number keeper 23 is provided, as seen in FIG. 5, having a record surface 25 upon which each combination of indicia from upturned dice faces on dice 21 and 22 is recorded as the combinations are sucessively cast. A number corresponding to possible numbers which may appear on the combined upturned dice faces is placed in one of a plurality of record areas 24 outlined on the record surface 25 of number keeper 23. By placing a marker 18 over the record area 24 corresponding to the number in each cast combination the number keeper 23 is used to record all numbers that have been cast during each game. One player is designated as the person responsible to record each cast combination. The number keeper 23 is used at the end of the game to verify a winner. The number keeper 23 is a card having six columns 26 and six rows 27 of records areas 24 to cover each of the 36 possible combinations of upturned dice face on dice 21 and 22. These combinations may be seen to be, in this embodiment, column B, numbers 12 through 17; column I, numbers 22 through 27; column N, numbers 32 through 37; column G, numbers 42 through 47; column O, numbers 52 through 57; and DICE numbers 2 through 7.
To begin the game each player rolls dice 22 once. The player rolling the highest number on dice 22 becomes the starter. In the event of a tie, players in the tie cast dice 22 again until the highest number is determined. It is the responsibility of the starter to mark the number keeper throughout the game.
The game begins with the starter and passes unidirectionally from player to player. The starter rolls both dice. The combination of indicia on the upturned faces of dice 21 and 22 is called out to all of the players. For example, in FIG. 2 the combination of indicia is B17. The starter marks B17 in the appropriate record area 24 on the number keeper 23. Any players having the number B17 on their playing cards 11 cover it with a marker 18. The manner in which markers 18 overlie areas 14 is indicated in dashed line in FIG. 1.
The starter then passes the dice to an adjacent player. The adjacent player casts the dice 21 and 22 from dice cup 19 and announces the combination of indicia on the upturned faces of dice 21 and 22. Each player having the announced combination in an area 14 on playing surface 12 of his card 11, covers the area 14 with a marker 18 as before. The starter makes the announced combination on the number keeper 23 as above.
The game continues, passing the dice to an adjacent player, with each player casting the dice in turn until one player completes a horizontal, vertical or diagonal line of five numbers and calls out "Bingo Dice". If a player rolls a previously cast combination on the upturned faces of dice 21 and 22, he must pass the dice, and is not permitted a second roll. Subsequent to an announcement by a tentative winner, the alleged winning line of numbers is checked by the starter by reference to the number keeper 23.
Variations of the above manner of playing Bingo Dice may be incorporated. For example, a winner may be determined by a blackout or covering of all numbers on the playing surface 12 of a players card 11. Another variation is the requirement of obtaining a frame or covering of all number combinations on the perimeter of the playing surface 12 of the card 11. Yet another combination is four corners or the marking of the four numbers at the corners of the matrix 13 on the playing surface 12. Yet another variation is the formation of an X or the marking of all numbers along both diagonals of the matrix 13 on playing surface 12.
A game for providing entertainment for a number of players has been disclosed which utilizes only a pair of dice for determining any one of thirty-six number combinations.